Fragen

Antworten

1. How are "points" calculated?

A new player has 1000 points. Every time you make a kill, you gain a certain amount of points depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with a higher points rating than you, then you gain more points than if you kill someone with a lower points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player. And if you kill someone with your knife, you gain more points than if you kill them with a rifle, for example.

When you are killed, you lose a certain amount of points, which again depends on the points rating of your killer and the weapon they used (you don't lose as many points for being killed by the #1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes moving up the rankings easier, but makes staying in the top spots harder.

Specifically, the equations are:

Killer Points = Killer Points + (Victim Points / Killer Points) × Weapon Modifier × 5 Victim Points = Victim Points - (Victim Points / Killer Points) × Weapon Modifier × 5

Plus, the following point bonuses are available for completing objectives in the following games:

Spieleraktion SplrSplr-Aktion Teamaktion Weltaktion Aktion Punktvergabe Spieler Punktvergabe Team Rangliste
Nein Ja Nein Nein Airblast Player 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Arrow 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Flare 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Headshot +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Pipebomb 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Pipebomb (Airborne) 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Rocket +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Rocket (Airborne) 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Sticky 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Sticky (Airborne) 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Airshot Stun 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Ate a Dalokohs Bar 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Ate a Sandvich 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Ate Dalokohs Bar for Health 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Ate Sandvich for Health 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Ja Nein Nein Backstab Kill +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Nein Ja Nein Nein Blocked with Shield 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Nein Ja Nein Nein Buffalo Steak Sandvich +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Built Object +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Built Object - Attachment Sapper +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Built Object - Dispenser +5 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Built Object - Mini Sentrygun +5 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Built Object - Sentrygun +5 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Built Object - Teleporter +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Ja Nein Capture Blocked +5 +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Cart Escort +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Critical Kill 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Defended a Medic +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Deployed Buff Flag +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Nein Ja Nein Nein Domination +5 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Domination (4 kills) +3 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Double Kill (2 kills) +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Drowned 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein First Blood +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Flagevent +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Flagevent - Captured +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Flagevent - Defended +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Flagevent - Dropped -2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Flagevent - Picked Up +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Force Suicide 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein God Like (20 kills) +11 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Headshot Kill +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Hit by Train 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Nein Ja Nein Nein Jarated player +1 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Nein Ja Nein Nein Kill Assist +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Nein Ja Nein Nein Kill Assist - Medic +4 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Killed by Saw 0 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Killed Object +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Killed Object - Attachment Sapper +2 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
Ja Nein Nein Nein Killed Object - Dispenser +5 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD

2. What are all the weapon points modifiers?

Weapon points modifiers are used to determine how many points you should gain or lose when you make a kill or are killed by another player. Higher modifiers indicate that more points will be gained when killing with that weapon (and similarly, more points will be lost when being killed by that weapon). Modifiers generally range from 0.00 to 2.00.

Waffe Name Multiplikator Rangliste
AIRSTRIKE Air Strike 1,20 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
AMPUTATOR Amputator 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
APOCOFISTS Apoco-Fists 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
ARMAGEDDON Armageddon 3,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
ATOMIZER Atomizer 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
AWPER_HAND AWPer Hand 1,20 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
AXTINGUISHER Axtinguisher 2,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
PEP_BRAWLERBLASTER Baby Face's Blaster 1,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BACK_SCATTER Back Scatter 1,20 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BACK_SCRATCHER Back Scratcher 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BACKBURNER Backburner 1,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BALL Baseball 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BAT Bat 2,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
SKULLBAT Bat Outta Hell 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BATSABER Batsaber 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BAZAAR_BARGAIN Bazaar Bargain 1,10 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DUMPSTER_DEVICE Beggar's Bazooka 1,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BIG_EARNER Big Earner 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BLACKBOX Black Box 1,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BLACK_ROSE Black Rose 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BLEED_KILL Bleed Kill 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BLUTSAUGER Blutsauger 1,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BONESAW Bonesaw 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BOSTON_BASHER Boston Basher 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BOTTLE Bottle 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BRASS_BEAST Brass Beast 1,10 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BREAD_BITE Bread Bite 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
BUSHWACKA Bushwacka 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
THE_CAPPER C.A.P.P.E.R 1,20 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
CANDY_CANE Candy Cane 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DEMOSHIELD Chargin' Targe 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
CLAIDHEAMOHMOR Claidheamohmor 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
PRO_SMG Cleaner's Carbine 2,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
KUNAI Connivers's Kunai 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
NONNONVIOLENT_PROTEST Conscientious Objector 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
COW_MANGLER Cow Mangler 5000 1,20 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
CROSSING_GUARD Crossing Guard 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
CRUSADERS_CROSSBOW Crusader's Crossbow 1,90 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
TAUNT_DEMOMAN Decapitation 3,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DEFLECT_ARROW Deflect Arrow 4,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DEFLECT_FLARE Deflect Flare 4,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DEFLECT_PROMODE Deflect Promode 4,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DEFLECT_ROCKET Deflect Rocket 4,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
TF_PROJECTILE_ENERGY_BALL Deflect Shot 4,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DEFLECT_STICKY Deflect Sticky 4,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DEGREASER Degreaser 1,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DETONATOR Detonator 3,00 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
DIAMONDBACK Diamondback 1,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
ROCKETLAUNCHER_DIRECTHIT Direct Hit 1,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD
TAUNT_GUITAR_KILL Dischord 3,50 NA | ★ GGU ★ | Payload+ | Rotation | GameMe | RTD

3. How can I edit my profile and set real name, e-mail address, homepage and ICQ number?

Player profile options can be configured by saying the appropriate gameme_set command while you are playing on a participating gameserver. To issue commands, push your chat key and type the command text.

Syntax: say /gameme_set option value

Acceptable "options" are:

  • realname
    Sets your Real Name as shown in your profile.
    Example: /gameme_set realname Joe Bloggs

  • email
    Sets your E-mail Address as shown in your profile.
    Example: /gameme_set email joe@hotmail.com

  • homepage
    Sets your Home Page as shown in your profile.
    Example: /gameme_set homepage http://www.geocities.com/joe/

  • icq
    Sets your ICQ Number as shown in your profile.
    Example: /gameme_set icq 123456789

Note: These are not standard Half-Life console commands. If you type them in the console, Half-Life might give you an error.

4. My rank is embarrassing. How can I opt out?

Say /gameme_hideranking while playing on a participating gameserver. This will toggle you between being visible on the Player Ranking and being invisible.

Note: You will still be tracked and you can still view your Player Details page. Use the Search page to find yourself.